172 research outputs found

    Dynamic grooming in IP over WDM networks: A study with realistic traffic based on GANCLES simulation package

    Get PDF
    Abstract — Dynamic grooming capabilities lies at the hearth of many envisaged scenarios for IP over Optical networks, but studies on its performance are still in their infancy. This work addresses two fundamental aspects of the problem. First of all it presents a novel tool for the study of IP over Optical networks. The tool, freely available on-line, is a network level simulator named GANCLES that includes several innovative features allowing the study of realistic scenarios in IP over Optical networking, making it an ideal tool for Traffic Engineering purposes. GANCLES architecture enables the simulation of dynamic traffic grooming on top of a realistic network model that correctly describes the logical interaction between the optical and the IP layer, i.e., the mutual relationship between routing algorithms and lightpath assignment procedures at the optical layer and routing at th

    Infective flooding in low-duty-cycle networks, properties and bounds

    Get PDF
    Flooding information is an important function in many networking applications. In some networks, as wireless sensor networks or some ad-hoc networks it is so essential as to dominate the performance of the entire system. Exploiting some recent results based on the distributed computation of the eigenvector centrality of nodes in the network graph and classical dynamic diffusion models on graphs, this paper derives a novel theoretical framework for efficient resource allocation to flood information in mesh networks with low duty-cycling without the need to build a distribution tree or any other distribution overlay. Furthermore, the method requires only local computations based on each node neighborhood. The model provides lower and upper stochastic bounds on the flooding delay averages on all possible sources with high probability. We show that the lower bound is very close to the theoretical optimum. A simulation-based implementation allows the study of specific topologies and graph models as well as scheduling heuristics and packet losses. Simulation experiments show that simple protocols based on our resource allocation strategy can easily achieve results that are very close to the theoretical minimum obtained building optimized overlays on the network

    Keep it fresh: Reducing the age of information in V2X networks

    Get PDF
    The freshness of information is of the utmost importance in many contexts, including V2X networks and applications. One measure of this metric is the Age of Information (AoI), a notion recently introduced and explored by several authors, often with specific reference to vehicular networks. With this work, we explore the possibility of reducing the AoI of multi-hop information flooding in V2X networks exploiting the properties of the Eigenvector Centrality (EvC) of nodes in the topology, and the possibility that each node computes it exploiting only local information and very easy computations, so that each node can autonomously adapt its own networking parameters to redistribute information more efficiently. Starting from theoretical bounds and results, we explore how they hold in urban-constrained topologies and compare the AoI achieved exploiting EvC with the AoI achievable without this optimization of the nodes' behavior. Simulation results show a meaningful improvement without using additional resources and without the need of any global coordination

    Improving P2P streaming in Wireless Community Networks

    Get PDF
    Wireless Community Networks (WCNs) are bottom-up broadband networks empowering people with their on-line communication means. Too often, however, services tailored for their characteristics are missing, with the consequence that they have worse performance than what they could. We present here an adaptation of an Open Source P2P live streaming platform that works efficiently, and with good application-level quality, over WCNs. WCNs links are normally symmetric (unlike standard ADSL access), and a WCN topology is local and normally flat (contrary to the global Internet), so that the P2P overlay used for video distribution can be adapted to the underlaying network characteristics. We exploit this observation to derive overlay building strategies that make use of cross-layer information to reduce the impact of the P2P streaming on the WCN while maintaining good application performance. We experiment with a real application in real WCN nodes, both in the Community-Lab provided by the CONFINE EU Project and within an emulation framework based on Mininet, where we can build larger topologies and interact more efficiently with the mesh underlay, which is unfortunately not accessible in Community-Lab. The results show that, with the overlay building strategies proposed, the P2P streaming applications can reduce the load on the WCN to about one half, also equalizing the load on links. At the same time the delivery rate and delay of video chunks are practically unaffected. (C) 2015 Elsevier B.V. All rights reserved

    Milk Products in Bread Making

    Get PDF
    The topic was the usage of milk in bread making. Initial investigations in bread making using milk were aimed at learning how to prepare milk best suited for bread making and finding the proper quantities for optimum results. The convenience, economy, and uniformity of dry milk solids greatly increased their usage by bakers. These advantages have been further augmented by research and experimentation by the dry milk producers, which have resulted in a product which would appreciably improve bread quality. Milk may be altered both in physical and chemical properties by heating. The article goes on to give more information on milk usage in baking
    corecore